Submitted by Anonymous (not verified) on Thu, 2017-01-19 12:34
In this paper we describe an e-Tourism environment that takes a community-driven approach to foster a lively society of travelers who exchange travel experiences, recommend tourism destinations or just listen to catch some interesting gossip.<br> Moreover, business transactions such as booking a trip or getting assistance from travel advisors or community members are constituent parts of this environment.<br> All this happens in an integrated, game-like e-Business application where each e-Tourist is impersonated as an avatar.<br> More precisely, we apply 3D Electronic Institutions, a framework developed and employed in the area of multi-agent systems, to the tourism domain.<br> The system interface is realized by means of a 3D game engine that provides sophisticated 3D visualization and enables humans to interact with the environment.<br> We present "itchy feet", a prototype implementing this 3D e-Tourism environment to showcase first visual impressions.<br> This new environment is a perfect research playground for examining heterogeneous societies comprising humans and software agents, and their relationship in e-Tourism.
Information and Communication Technology
Virtual Reality, 11-2-3
75 - 87
H. Berger, M. Dittenbach, W. Merkl, A. Bogdanovych, S. Simoff, C. Sierra: <br>"<i><a href="http://dx.doi.org/10.1007/s10055-006-0057-z" target="_blank" class="publist">Opening new dimensions for e-tourism</a></i>"; <br>Virtual Reality, <b>11</b> (2007), 2-3; 75 - 87.<br><br> <a href="https://publik.tuwien.ac.at/showentry.php?ID=141641&lang=2" class="publist"><i>More information</i></a><br><br>